Patch tracking
Patch Notes
Cropdeck game updates alongside the content changes made to this guide hub. Game patch details are summarised from the official Steam announcements, with the developer's own wording preserved for balance numbers.
Cropdeck Game Updates
v1.1 — 2026-06-25
The nine-scarecrow wave. Adds a LUCK stat and four new languages, then trims the Seasonal class LUCK bonus to compensate.
- Nine new scarecrows: Early Bird, Sleepyhead, Dreamer, Enthusiast, Optimist, Lucky, Extrovert, Introvert, and Pierogi Scarecrow.
- Eight of the nine are unlocked by default and only need to be discovered.
- New LUCK stat, with Optimist (+20) and Lucky (+50) granting it flat and Dreamer granting 1 per 5 crops harvested.
- Enthusiast converts LUCK into card draws, 1 card per 30 LUCK up to 3 per day.
- Extrovert and Introvert are opposites that scale crop value with scarecrow count: +30% at 5 or more, or +50% at 3 or fewer.
- Pierogi Scarecrow seeds a free Shrooms crop the day after rain.
- German, French, Japanese, and Portuguese-Brazil added, for seven supported languages in total.
- The Seasonal class LUCK bonus was reduced to account for the new LUCK scarecrows.
- The developer noted these numbers may still be adjusted if any scarecrow proves unbalanced.
v1.0.8 — 2026-05-30
Bug fixes, typo cleanup, and small quality-of-life changes.
- The Planner scarecrow now shows how many cards you have used that day.
- The Scythe Against the Stone hazard now shows how many crops you have harvested that day.
- Fixed the tax widget not refreshing its remaining-days counter when tax hit zero through the Aristocrat scarecrow.
- Fixed Plowman spawning too many Wooden Hoes when many crops were planted at once near its limit.
- Market disposal cards now sort like other card windows.
- Beetroot descriptions are now consistent across rarities, and the Bone card got an explanation of what protection means.
- Energy bar separators are hidden when the bar is full enough for them to obscure it.
- Endless mode tax was increased further.
v1.0.7 — 2026-05-15
Mostly bug fixes, with endless mode difficulty and one pet unlock adjusted.
- The last pet's unlock requirement dropped from 15000 to 8000 gems spent, described as too grindy.
- Required tax was increased in later endless mode seasons because the mode had become too easy.
- Fixed Rice having infinite harvests when upgraded with Golden Brush.
- Fixed Corn not turning into popcorn when fully grown during the day.
- Fixed Pumptrioshka occasionally skipping crops it should grow.
- Fixed Discover XYZ unlock triggers only firing on game restart instead of immediately.
- Fixed mouse and gamepad double-click bugs that caused stuck cards and skipped level transitions.
- Renamed one duplicated achievement from Out of the box to Box of jewels.
Demo update and a new bundle — 2026-07-16
The demo caught up to the full game, and a crossover bundle with Roulette Dungeon shipped alongside it.
- The demo was updated to include all post-release fixes and changes from the full version.
- The new v1.1 languages are now available in the demo.
- New bundle: Roulette Dungeon x Cropdeck, pairing the game with Hooded Traveler Games' Roulette Dungeon.
- Owning Cropdeck gives 10% off Roulette Dungeon, and Cropdeck has a cameo inside their game.
v1.0.6 — 2026-05-08
Balance adjustments that eased the difficulty curve and broke up several overpowered strategies.
- Changes made in response to player feedback and opted-in analytics data.
- Aimed to ease the difficulty curve for newer and less competitive players while keeping the challenge for experienced ones.
- Addressed several strategies that had become broken.
Guide Hub Content Updates
2026-09-30
Build Planner rework built on community feedback: the Selected build summary no longer stays pinned over the picking lists.
- The Selected build summary scrolls with the page again, giving the card, scarecrow, and analysis sections the full viewport while you browse.
- A floating pill shows the selected count once the summary leaves the screen and scrolls you back to it on click.
- Selected chips are now buttons: tap one to remove that card, scarecrow, or pet from the build directly.
- Added a Clear build action, compressed the summary stats into a single row, and fixed a LUCK typo on the Optimist entry.
2026-09-28
Refreshed to game version v1.1. Added all nine v1.1 scarecrows as verified entries, plus the LUCK stat and Seasonal class notes.
- Nine new verified scarecrow entries covering the full v1.1 wave.
- New LUCK and Seasonal card-class entries for the mechanic introduced in v1.1.
- The late pet unlock requirement is now published as 8000 gems, confirmed by patch v1.0.7, instead of the old player-reported 15000.
- New research notes for the v1.0.7 and v1.0.8 patches, covering endless mode tax, Planner and Scythe counters, and the resolved crop growth bugs.
- Corrected the site description to match the actual database counts.
2026-05-09
Initial guide hub structure, conservative data policy, card and scarecrow databases, build planner, and profit calculator.